Hundreds of primary school students thronged into the Singapore Science Centre on 10th April 2010 like a swarm of ants bringing food back to the nest, but they were not here to bring something back, they were here to take something away: knowledge.
They were here to begin an enthralling journey into the world of Infocomm, learning about its wonders and advancements through a tour of the iSpace Exhibition at the Singapore Science Centre. This tour, organized annually by the Infocomm Club Ambassadors, brings primary school Infocomm Club members on a learning journey to iSpace, set up by the Singapore Science Centre in collaboration with the Infocomm Development Authority of Singapore. Furthermore, students get to enjoy informative and entertaining talks from industry leaders as well as fun games that allow them to make new friends outside of school.
This year, a record 249 students registered for the event. Once everyone had arrived and seated, the event begun. After a brief introduction by the Ambassadors, the students were treated to an enlightening presentation on 3D graphics and animation by Mr. Vincent Ong, the founder and general manager of IM Innovations, a company that provides interactive and digital media solutions and training services to organizations like Nanyang Technological University, Temasek Polytechnic and Infinite Frameworks.
Once Mr. Ong’s presentation had concluded, the students were finally taken through iSpace. With numerous exhibits showcasing Infocomm solutions for all parts of life, the exhibition did not fail in fascinating and capturing the imagination of the students.
In the section entitled ‘Inspiration’, students took a peek into history to see the inspiration behind modern Infocomm Technology, from early mobile phones to revolutionary science fiction works. In ‘Infocomm Home’, various Infocomm Technologies made to improve the quality of our everyday lives were showcased such as 3D gaming and High Definition TV.
‘Infocomm Work’, on the other hand, showed how our lives at work and school could be improved through Infocomm Technologies such as videoconferencing and augmented reality. Lastly, ‘Imagination’ looked toward the future, showcasing technology that may soon be widely available.
After the tour, the students played fun bonding games with students who were from different schools, of different races and religions. Still, they all had fun and friendships were made. That was not all. After lunch, the students were treated to an exclusive screening of the Pixar animated film, ‘Up’, in 3D.
As the students left at the end of the day, they smiled and laughed; a clear indicator of the event’s success.